This means assets here make use of Pro-only features like render textures and screen-space effects.Īgain, scripts here are compiled earlier, allowing them to be accessed by other scripts (of any language) that are outside the Pro Standard Assets folder. Same with Standard Assets, only files here are meant for the Pro version. So, placing scripts in Standard Assets is one way for C# scripts to be able to access. Scripts inside the Standard Assets folder will be compiled earlier than your other scripts. Scripts are output to either Assembly-CSharp-firstpass, Assembly-UnityScript-firstpass, or Assembly-Boo-firstpass, depending on the language. Scripts in here are always compiled first. They will not show up in the Project view. Any assets in there are not imported, and any scripts in there are not compiled. ".UnitTests/", ".svn/") are ignored by Unity.
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